Lolly Model Art Modeling

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Lolly Sticks reupload

Author: cod2war at 31-08-2013, 15:18

Lolly Sticks - reupload

Lolly Sticks (Videohive)
After Effects Version CS3, CS4, CS5, CS5.5, CS6 | Resizable | mp3, flv
File size: 10 MB

Scrap Set Lolly Pop Pok-A-Dot.

Author: gfxshark at 30-08-2013, 05:08
Scrap Set - Lolly Pop Pok-A-Dot.
Scrap Set - Lolly Pop Pok-A-Dot.88 Elements, 22 Papers, 7 Frames, 28 Labels and Tags | 254 MB

Digital Tutors Quick Start to Modeling in 3ds Max Volume 04

Author: safeme at 11-10-2013, 12:14

Digital - Tutors: Quick Start to Modeling in 3ds Max: Volume 04

Digital - Tutors: Quick Start to Modeling in 3ds Max: Volume 4
3ds Max 2014 | 1.32 GB


Digital Tutors Modeling Sci-Fi Weapons for Games in 3ds Max

Author: phuongdzu at 19-06-2013, 20:36

 Digital Tutors - Modeling Sci-Fi Weapons for Games in 3ds Max

Digital Tutors - Modeling Sci-Fi Weapons for Games in 3ds Max

English | AVC 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 8.04 GB
Genre: eLearning | Level: Intermediate

cmiVFX Blender Organic Modeling Techniques

Author: jinghaiyu at 20-03-2013, 10:46
cmiVFX ?Blender Organic Modeling Techniques
cmiVFX – Blender Organic Modeling Techniques

Digital Tutors Modeling a Steel Structure in Revit 2014

Author: avelin at 19-11-2013, 12:00
http://i58.fastpic.ru/big/2013/1118/f5/ecbb3ee1371292574973b35bf8c2c1f5.jpg

Digital Tutors - Modeling a Steel Structure in Revit 2014
English | .mp4 | h264 1267 kbps | 1280 x 720 15fps | AAC 44,1kHz stereo | 1h 13m | 576 Mb
Genre: eLearning | Level: Intermediate

In this tutorial you'll learn how to model a steel tower using Revit.

Digital Tutors Introduction to Modeling for Games in 3ds Max 2014

Author: jinghaiyu at 19-09-2013, 21:33
Digital Tutors - Introduction to Modeling for Games in 3ds Max 2014

Digital Tutors - Introduction to Modeling for Games in 3ds Max 2014
English | 6h 04m | AVC 1280x720 15 fps | AAC 128 Kbps 32.0 KHz | 3.70 GB
Genre: eLearning | Level: Intermediate


In this series of 3ds Max tutorials we will get an introduction to the modeling pipeline for games.

We'll start out by learning how to organize our high-poly model and begin separating its parts to create an exploded version of the model. This will help us during the modeling and baking phase of our project.

Modeling an Electric Guitar in Blender 2013

Author: asus123 at 28-07-2013, 20:04
Modeling an Electric Guitar in Blender (2013)

Modeling an Electric Guitar in Blender (2013)
English | MP4 + Project files | 1280 x 720 | AVC ~293 kbps | 30 fps | AAC | 126 Kbps | 44.1 KHz | 2 channels | 6 hours | 729 MB

The modeling process is started by creating the main forms of the body, neck, and head of the guitar, followed by adding all of the detail bit by bit. In particular, you will learn how to create the shape by focusing on the topology of the more difficult areas first.

Strata 3D University Modeling a Beveled Inset on an Architectural Element-PLATO

Author: georgus at 16-05-2013, 07:31
Strata 3D University Modeling a Beveled Inset on an Architectural Element-PLATO
Strata 3D University Modeling a Beveled Inset on an Architectural Element-PLATO | ISO | 157 MB

Strata 3D University is a subscription based learning center for Strata Design 3D CX, CXi and SE. Modeling a beveled inset on an architectural element includes: This modeling tutorial shows how to model a decorative inset for an architectural element. It shows how to use polygon modeling and subdivision surfaces to generate a shape that is relatively easy to produce yet has some important technical detail that needs to be done well and accurately

Digital Tutors Modeling a High-Resolution Tank in 3ds Max

Author: jinghaiyu at 11-10-2013, 05:23
Digital Tutors - Modeling a High-Resolution Tank in 3ds Max

Digital Tutors - Modeling a High-Resolution Tank in 3ds Max With Steve Connor
English | 2h 23m | AVC 1280x720 15 fps | AAC 192 Kbps 32.0 KHz | 1.61 GB
Genre: eLearning | Level: Advanced


In this 3ds Max tutorial, we are going to model a Panzer III WW2 German tank. Some of the key takeaways from watching this training include learning how to build a high-polygon model tank with hard surface modeling techniques using TurboSmooth, cutting round holes in polygons, and how to make the tank tread, twisted towing cable, tool mesh, bolts, turrets, hatches, wheels, and lights.

CG Cookie Creature Modeling for Production in Blender

Author: Devilz at 14-07-2013, 00:31
CG Cookie ?Creature Modeling for Production in Blender
CG Cookie ?Creature Modeling for Production in Blender | 5.65 GB
In this training series Kent Trammell will take you through the complete process of modeling a creature for production in Blender. He will show you how to take an original piece of concept art and reproduce it in 3D as a production-ready model with clean topology, great details, and ready for texturing, rigging, and animation.

Digital Tutors Modeling a Detailed Ship in Maya with Stas Poritskiy

Author: lilom at 9-08-2013, 16:48
Digital Tutors - Modeling a Detailed Ship in Maya with Stas Poritskiy

Modeling a Detailed Ship in Maya with Stas Poritskiy
English| Audio: aac, 44100 Hz, stereo
FLV| Video: h264, yuv420p, 1280x720, 15.00 fps(r)| 1.51GB
Genre: Video Training

In this tutorial we will focus on various methods of speed modeling using Autodesk Maya 2013. We are going to model a pirate ship that can be used in game cinematics or film. During this course, we will explore various methods of modeling using vast variety of tools and techniques available in Maya. We will focus on speed and learn how to maintain accuracy of the model.

Gnomon Workshop Introduction to Character Modeling with Mark Dedecker Complete Files [New Link]

Author: Munus at 23-02-2013, 22:26
Gnomon Workshop - Introduction to Character Modeling with Mark Dedecker Complete Files [New Link]
Gnomon Workshop - Introduction to Character Modeling with Mark Dedecker
.mov | project files | +model | 2.01Gb

Christopher Broeska - Modeling Characters in CINEMA 4D

Author: lububu at 6-01-2014, 16:38
Christopher Broeska - Modeling Characters in CINEMA 4D
Christopher Broeska - Modeling Characters in CINEMA 4D | 860 MB

Learn how to model realistic 3D characters with the powerful and flexible modeling toolset in CINEMA 4D. Chris Broeska shows you how to use a basic front and side template and create basic shapes with NURBs Lofts and Sweeps. Then you'll convert the patches to polygons and stitch them together to create a base mesh. The last chapter shows you how to complete the character by setting up the UVs for the model and head, and mirror both the polygons and UVs to create the other sides of your character.

Digital Tutors Quick Start to Modeling in 3ds Max 2014 Volume 4 With Joshua Kinney

Author: safeme at 6-10-2013, 14:43
Digital Tutors - Quick Start to Modeling in 3ds Max 2014: Volume 4 With Joshua Kinney

Digital Tutors - Quick Start to Modeling in 3ds Max 2014: Volume 4 With Joshua Kinney
English | 2h 25m | AVC 1280x720 15 fps | AAC 192 Kbps 32.0 KHz | 1.33 GB
Genre: eLearning | Level: Beginner


In Volume 4 of the Quick Start to Modeling in 3ds Max, we'll build on the concepts covered in the previous volumes.

Digital Tutors Quick Start to Modeling in 3ds Max 2014 Volume 3

Author: chinwue at 4-10-2013, 14:10
Digital Tutors - Quick Start to Modeling in 3ds Max 2014: Volume 3
Digital Tutors - Quick Start to Modeling in 3ds Max 2014: Volume 3
English | 2h 48m | AVC 1280x720 15 fps | AAC 128 Kbps 32.0 KHz | 1.54 GB
Genre: eLearning | Level: Beginner

In Volume 3 of the Quick Start to Modeling in 3ds Max, we'll build on the concepts covered in volumes 1 and 2.

We'll start by talking about numerous tools and techniques needed to create high poly models in 3ds Max. We'll reinforce what we've already learned by blocking out the forms of our model and discuss how to use the TurboSmooth modifier effectively. In addition, we'll learn about the Graphite Modeling tools which will give us some new ways to speed up our workflow.

3D-Sphere Modeling a Laser Rifle in 3ds Max

Author: georgus at 15-04-2013, 04:45
3D-Sphere: Modeling a Laser Rifle in 3ds Max
3D-Sphere: Modeling a Laser Rifle in 3ds MaxEnglish | Team: N/A | .flv | 3.1 GBGenre: Video Training
This video tutorial for 3ds Max is about modeling a Weapon - Laser Rifle from the popular gaming series Fallout using a reference and blueprint. At the beginning we will prepare our scene with the reference pictures and place it them into 3ds Max. We will start the modeling process from a box creating a rough shape of the model using poly-modeling technique. Slowly and step by step we will form the shape of the Laser Rifle like on the reference and add more and more objects to build every part of the weapon such as screws and other objects.

CreativeLive Yoanna House Modeling 101 2012 Complete 2 Days

Author: sacipade at 14-05-2013, 18:15
CreativeLive - Yoanna House - Modeling 101 (2012) (Complete 2 Days

CreativeLive - Yoanna House - Modeling 101 (2012) (Complete 2 Days)
English | Duration: 2 Days | WMV3 | 952x536 | 24.83fps 700kbps | WMA 96kbps 44.1KHz | 3.5GB
Genre: eLearning


Yoanna House (winner of America's Next Top Model season 2) is coming to creativeLIVE to teach you all about the modeling industry! This is the inside playbook of the modeling industry! What does it take to be a model? How should you prepare for your first photo shoot? How do you find an agent? How to stay healthy and how to take care of your skin? During this 2-day workshop, fashion model Yoanna House shares her own experience and teaches the skills needed in various types of modeling: runway, commercial, high fashion, and more.

Lolly Sticks Projects for After Effects Videohive

Author: umair81 at 18-05-2013, 14:54
Lolly Sticks - Projects for After Effects (Videohive)
After Effects Version CS3, CS4, CS5, CS5.5, CS6 | Resizable | mp3, flv | 10 mb

DigitalTutors Quick Start to Modeling in 3ds Max 2014 Volume 4

Author: gfxfree at 11-10-2013, 10:25
http://picload.org/image/odgpogl/26444x250.jpg
DigitalTutors - Quick Start to Modeling in 3ds Max 2014 Volume 4
English | Duration: 2h 25m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | 1.33GB
Genre: eLearning | Lever: Beginner


In Volume 4 of the Quick Start to Modeling in 3ds Max, we'll build on the concepts covered in the previous volumes.
We'll begin reinforcing all of the concepts, tools and techniques from the previous levels and begin blocking in the major forms of our model. We'll also cover how to begin blocking in specific details of our model by creating some advanced control loops that will be crucial for hard surface modeling. We'll cover more of the Graphite Modeling tools that will really allow us to focus on a speedy workflow that works best for us.